extends Control

var info_panel = null

func _ready():
#	connect("pressed", self, "_on_pressed")
	connect("mouse_entered", self, "_on_mouse_entered")
	connect("mouse_exited", self, "_on_mouse_exited")

func _on_mouse_entered():
	$animated_circle.playing = true

func _on_mouse_exited():
	$animated_circle.playing = false
	
